![]() Component video can transfer those, plus 480p (as well as 720p and 1080i, but those aren’t relevant for this discussion). Composite, S-Video and RGB can carry both 240p and 480i signals (and as described in the RGB Introduction section, RGB is the best of those methods). ![]() Now that you know what 240p is, how does it work with the various cable formats?Ĭomposite, S-Video, RGB and component are the most common methods of getting a signal from your pre-HD (HD defined as 720p & up) game console. ![]() As a result, interlaced video can result in a blurry or shaky image, regardless of resolution. This is in contrast to interlaced video where only the odd lines, then the even lines of each frame are drawn alternately. Progressive scanning is when all the lines of each frame are drawn in sequence. Alternatively, “480i” would describe a signal that has 480 vertical lines (such as 640×480 or 720×480), that was interlaced. The number represents the format’s vertical resolution, followed by a letter indicating progressive scan or interlaced. The term “240p” describes a resolution of approximately 320×240, displayed in progressive scan (scroll to the bottom of this page for more info on resolution). First, I’ll start with exactly what 240p is: I’ll try my best to make it as easy to understand as possible. This page is really intended for intermediate to advanced users, but RGB-rookie’s may still find it interesting. This page describes what 240p is and why it’s important for your retro-gaming setup (hint: because it’s progressive scan).
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